These are my notes and comments about “The Art of Computer Game Design: Reflections of a Master Game Designer” by Chris Crawford. These notes are both for my own thoughts, and for my contribution to the #VGT6 discussion as (due to time zones) I may be asleep still when the discussion of it occurs.
As it was published in 1984 the book at times shows its age, but in general I find that it still gets a lot more correct than wrong. It stands out as the first book (at least as far as I am aware) to be published that looked at games as an artistic form. Thanks again to Andrew for telling me about the book.
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